Rez and Child of Eden: The sequel that everyone forgot (Part 2)

After Rez was released, Tetsuya Mizaguchi became a star game director basically overnight. He left Sega and began his own game studio called Q? Entertainment. As a part of Q? Entertainment he directed several games that, much like Rez, added rhythmic elements to traditional game genres. From these rhythm puzzle games came the sequel to Rez. Continue reading “Rez and Child of Eden: The sequel that everyone forgot (Part 2)”

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Rez and Child of Eden: The sequel that everyone forgot (Part 1)

With Rez Infinite sitting comfortably as (by far) the best-reviewed part of Playstation VR’s launch, people are once again talking about the groundbreaking rhythm shooter that now spans 15 years and three console generations, and for good reason. Continue reading “Rez and Child of Eden: The sequel that everyone forgot (Part 1)”