P.T. should terrify you about the future of games preservation

When Konami dropped P.T. during Gamescom on August 12, 2014, its impact was immediately felt across the industry. Without any prelude or fanfare, we had a new first-person horror experience that was described by MANY as the scariest game ever. The game stands by itself with a self-contained and mysterious narrative. On successful completion of the demo, which required following several obscure clues and interacting with the game in novel ways like using a headset microphone to talk to the game, you were granted with a standard video trailer.

The trailer reveals that P.T. is a pre-cursor to Silent Hills, a sequel to the storied franchise. P.T. and Silent Hills were to be directed in collaboration between visionary film director, Guillermo Del Toro (Pan’s Labyrinth, Hellboy) and visionary game director Hideo Kojima (Metal Gear Solid, Zone of the Enders,) and starring horror actor Norman Reedus (The Walking Dead.)

Unfortunately, Silent Hills was not to be. Continue reading “P.T. should terrify you about the future of games preservation”

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